Day 12
Today, I spent the day doing test animation, in between shots, test color grading while waiting for my shot to render.
It was a rather slow day as each frame took about 9-15 minutes to render.
Test Color graded shot.
Day 13
Today, the shots rendered finish. I composited the monster and the water particles together with my group members. The overall look felt dark after adding ambient occlusion pass. Therefore, we graded the water particles and monster geometry.
We showed the comp to our supervisor and he said that it looked CG. Therefore, he suggested that because we couldn't render the passes again due to lack of time, we add a light pass. I rendered the light pass overnight.
Day 14
The light pass was composited into the shot and it looked a whole much more better. I finished the in between shots today and also match-moved stock footage such as smoke and fire in shot 3.
The tracker was a nightmare, the match-moved elements were jittering and I tried my best to stabilize it as much as possible for the shot. After repeated attempts, I decided to use the best looking render.
After doing finish the 3 shots, it was time to finish our trailer. We had to cut out multiple scenes as we felt that the story didn't flow well. Now, all to do was to prepare our presentation for the following day.





